The library provides multiple inheritors of the Item class, for various usages. Some are abstracted, and needs you to implement them before using them. Others do not.
| Class | Description |
|---|---|
AdvancedBowItem | An extension of BowItem which enables the use of other arrow items than the vanilla ones. |
FluidInteractableItem | An item which takes a FluidInteractableItem$FluidPickup instance (which is a functionnal interface), defining how the item should act towards a fluid pickup action. |
ItemAcceptingStacks | An abstract class which allows defining behavior of your item when clicked upon on with other item stacks (those source interacting stacks can be filtered). |
SimpleFishingRodItem | A simple variant of SimpleFishingRodItem to create modded ones which will not have rendering issues. |
